Fontenoy Allies 2: 555pts
Morale: 52
Commander level: 4
Strategic rating: 4
Special rules
Armor: Enemy gains a disadvantage for each of your units with armor in the line of fire
Artillery: -1 die when bombarding formations consisting only of artillery units.
Bombardment 6UW - 2d6: Light artillery
Cavalry: Disadvantage while engaged within broken and very broken terrain. Units gain -1 die when bombarding formations consisting only of cavalry units.
Immobile: The unit cannot move in the turn it bombarded. The unit loses fire and bombardment capabilities in the turn in which it moves. Slows down to 1UW when moving through broken terrain. Cannot move through very broken terrain.
Infantry: +1 discipline when within a village
No retreat: Cannot retreat
Pursuit: Infantry units in contact with this unit cannot retreat if this unit is not within broken or very broken terrain
Veteran: Does not count towards the unit limit of your tactics and always receives your tactic's effect